Sunday, November 28, 2010

design brief

So my idea is to have a holiday version of candyland. I want to focus on all the holidays during the year, using the characters to represent the figures throughout the game. It is candyland, so each character will have candies or sweeties around them, ones that are usually around during that holiday or time of year. The background will be scenic settings, each season will be shown throughout the game board. The pathway will be the same design as the original candyland games, with different colors on each block. I'm still thinking about my game pieces, but I believe they will be children or elves.
My characters will be Santa Claus, Mrs. Claus representing christmas time and their sweeties will be cookies, milk, and candy canes. During the fall season of the game, I will have a turkey character for thanksgiving with a candy corn mountain. In the original candyland games, one character is usually a villain that can send you backwards in the game, so to represent Halloween, I will have a scary pumpkin as the villain. My other characters include Cupid, Easter Bunny, maybe a groundhog, an american flag character for our independence day. We talked in class about other holidays represented by different cultures and religions, so I may also have other holidays such as Hanukkah, Kwanzaa, Chinese new year,or cinco de mayo. I related to these characters when I was younger and I think kids will have fun with the game and it could also be educational.

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